tag:blogger.com,1999:blog-3992533936066392182024-03-12T17:26:20.168-07:00Looking for Gaming News? Then this site is FOR YOU!GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.comBlogger76125tag:blogger.com,1999:blog-399253393606639218.post-80342712305503472122015-08-06T09:45:00.000-07:002015-08-06T10:27:48.050-07:00NEW World of Warcraft: Legion Areas!Here are the new places you will visit during the newest World of Warcraft: Legion areas:<br />
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<b><u>Suramar:</u></b><br />
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<b><u>Stormheim</u></b></div>
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<b><u>Azsuna</u></b></div>
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<b><u>Highmountain</u></b></div>
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What do you think of the places you are soon going to visit? Leave us a comment below with your thoughts of this expansion!</div>
GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-48435773050542379872012-08-25T05:10:00.000-07:002012-08-26T05:21:39.262-07:00Error 42 Guild Wars 2: Why is this happening?<div class="separator" style="clear: both; text-align: center;">
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Guild Wars 2 has finally been released for us that Pre-Purchased the game and as we were playing and leveling our characters, we suddenly got kicked out (most of us anyways). You might be asking: "Why is this happening?" It's due to the fact that lots people are logging in and simply enough, the server is getting "crashed out".<br />
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Before the release of Guild Wars 2, ArenaNet made lots of Stress Tests, so players can start out playing Guild Wars 2 immediately, and without any Errors at all. Of course that they did not expect to come into this. Lots of players logging in and out at once, like thousands on a second!<br />
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It's been already been said from ArenaNet that they are doing their best to fix this error and hopefully we will play Guild Wars 2 "in peace" again, after a few hours!GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com2tag:blogger.com,1999:blog-399253393606639218.post-29879815274327985142012-08-24T07:33:00.000-07:002012-08-24T07:33:15.878-07:00Guild Wars 2 early access begins tomorrow! GET READY!We waited years for Guild Wars 2 to come, yet we STILL cannot believe it that the waiting is finally over! Although the game doesn't officially launch until August 28, early access will be granted as part of the Headstart program for those fans who have pre-purchased Guild Wars 2.<br />
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Beginning tomorrow, August 25, those who have pre-purchased the game can log in and begin their adventure in Guild Wars 2as they experience the game's groundbreaking dynamic event system, action-oriented combat, and in-depth story lines — three days before everyone else.<div>
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In addition to early access, those who pre-purchase will get the exclusive in-game Hero's Band, an item which provides +2 Power, +2 Precision, +2 Toughness, +2 Vitality, +2 Condition Damage, +2% Critical Damage, and +2 Healing.<div>
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Have fun and happy gaming with Guild Wars 2 tomorrow! I personally cannot wait for it, too!</div>
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What profession and race are you going to be? Leave out in the comments below!</div>
GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-67065716627395392592012-06-18T05:53:00.000-07:002012-06-18T05:53:03.808-07:00Microsoft Plans To Release New Xbox 720 For $299 In 2013<span style="font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 16px; text-align: left;">Microsoft is planning to release its next generation Xbox gaming console over the 2013 holiday season, according to a leaked document supposedly from the company via </span><a href="http://arstechnica.com/gaming/2012/06/leaked-document-points-to-299-xbox-720-for-2013/" style="color: #1d637d; font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 16px; text-align: left; text-decoration: none;" target="_blank">Ars Technica</a><span style="font-family: arial, helvetica, sans-serif; font-size: 13px; line-height: 16px; text-align: left;">.</span><br />
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The new Xbox, which will be called Xbox 720, is said to come with Kinect glasses and it will be up to eight times more powerful than the current 360 model. It will also be able to handle other functions in the background like recording shows.</div>
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The new details come from a 56-page document that leaked online over the weekend and is said to represent Microsoft's product roadmap for Xbox through 2015. It was allegedly written sometime in mid-2010</div>
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Even if the document is for real, there is always the possibility that the company's plans have changed since it was written in 2010.</div>
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"We're doing things that no one has ever done in a first-person shooter," says Ken Levine</h2>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="background-color: white; color: #444444; line-height: 21px;">Irrational Games creative director Ken Levine said: "When we announced the release date of BioShock Infinite </span>in March<span style="background-color: white; color: #444444; line-height: 21px;">, we felt pretty good about the timing.</span></span><br />
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"Since then, we've uncovered opportunities to make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, we've decided to move the game's release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible."</div>
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"I won't kid you: BioShock Infinite is a very big game, and we're doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near. Why? Because the Big Daddies weren't the Big Daddies you've since come to know and love. Because Andrew Ryan's golf club didn't have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco."</div>
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"The same principle now applies to BioShock Infinite."</div>
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"What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite. The great can be made greater, and we owe it to both ourselves and to you, our fans, to take this opportunity."</div>
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"We are also going to hold off on showing BioShock Infinite at the big events of the summer, like E3 and Gamescom. That way, the next time you see our game, it will be essentially the product we intend to put in the box. Preparing for these events takes time away from development, time we're going to use instead to get the best version of Infinite into your hands in February."</div>
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BioShock truly made our happy faces, when we heard about it, but since we heard about the delay, we are to sad one. What I think, it's better to wait and have patience, so we can play a good game, unlike becoming inpatient about it.</div>
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In conclusion, BioWare Infinite got delayed to <b>from this October, to February 26, 2013.</b></div>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-85306256643666980992012-05-11T10:58:00.000-07:002012-05-11T11:03:56.553-07:00Test Drive Unlimited 2 Studio is Shutting Down - No more Eden Games?Test Drive Unlimited Studio, at Lyon, in France, <span style="background-color: white; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 14px; font-weight: bold; line-height: 18px;">company revenues slide 34 percent and</span>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="color: #333333;"><span style="line-height: 18px;">As some of us might know, Eden Games most recently game, is Test Drive Unlimited 2 which was released on 2011 for the Xbox 360, PlayStation 3, and PC. What happened though, is that in 2011,</span></span><span style="background-color: white; color: #333333; line-height: 20px;"> </span><span style="background-color: white; color: #333333; line-height: 20px;">"Eden Games formed a "</span>symbolic strike<span style="background-color: white; color: #333333; line-height: 20px;">" aimed at protesting a wave of forthcoming layoffs at the firm, believed to total as many as 80. A letter from Eden Games claimed "mismanagement" on the part of Atari, and noted the publisher was not willing to enter negotiations with the studio."</span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="color: #333333;"><span style="line-height: 20px;">Atari puts a news for financial report </span></span><span style="background-color: white; color: #333333; line-height: 20px;">, which saw company revenues slide some 34 percent to €39.6 million ($51.3 million) for the fiscal year ended March 31, 2012. The company posted a net loss of €3.7 million ($4.78 million) for the period, better than the €6.2 million ($8.02 million) hit it took a year ago.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjznUJ0Y7msMBFMOAG3EjUdtNYd5lQes8AQZ2HZ-6xTQHTcK66g5BDdvcBatAWE8qCPvq4r7bSXyf-S3KaTRIA7ADMAd_XcQDsVFyEzjR_kaJCmjEnmkynApWHHp3BmhW8Hkr5TUczeHzM/s1600/blackops2_616.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="277" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjznUJ0Y7msMBFMOAG3EjUdtNYd5lQes8AQZ2HZ-6xTQHTcK66g5BDdvcBatAWE8qCPvq4r7bSXyf-S3KaTRIA7ADMAd_XcQDsVFyEzjR_kaJCmjEnmkynApWHHp3BmhW8Hkr5TUczeHzM/s400/blackops2_616.jpg" width="400" /></a></div>
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There are coming so many leaks about Black Ops 2 lately and the game will be released after six months! People are becoming crazy about it but guess what? I have lots of announcement about Black Ops 2 ZOMBIES! You heard it right! We may finally know some stuff about it.<br />
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There will be a whole different looking Zombie Mode Gameplay. New guns, new Zombie looks, new maps and so on in which I will explain it right now!</div>
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<b>Pack A Punch (Cost 1000):</b> "What's this thing?" Well, basically, you can "pack a punch a gun" which increases the damage, ammo capacity, etc. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCoiirYSqwBvoF5trKG-U73P-JabTQ_vCsG3v6jvPGWAzQr0a0vLLlUes9diQXjvgw7gFVeXXZJ5oyqYeSsJEBdljSUhgYNsbDnp5wJkEAUvoWJQQwi49EC225nGGujR444Mlh-P1fFSw/s1600/Pack-A-Punch(Ascending_with_Stairs).jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="283" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCoiirYSqwBvoF5trKG-U73P-JabTQ_vCsG3v6jvPGWAzQr0a0vLLlUes9diQXjvgw7gFVeXXZJ5oyqYeSsJEBdljSUhgYNsbDnp5wJkEAUvoWJQQwi49EC225nGGujR444Mlh-P1fFSw/s320/Pack-A-Punch(Ascending_with_Stairs).jpg" width="320" /></a></div>
Now, this is very important machine in a Zombies mode. With this, if some people are not familiar with Zombie Mode on Call of Duty, like I mentioned before, you can increase a damage of the weapon you have, combine weapons to a better one, and you will have extra ammo capacity to shoot. On the beginning, you won't have a chance to "pack a punch a gun" but as you get more points, you will have a chance to do it. So what's up with Pack a Punch on Black Ops 2? 1000 Points cost and of course, you will have whole new weapons to choose!<br />
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<b>New 5 Zombie Maps: </b>Well, I honestly still don't know about what kind of map there will be. I will be sure to update this post when I hear something about Black Ops 2 Zombie Maps. It may include Der Reise, since it's big but who knows! Also, I actually heard that Black Ops 2 will have some DLC Zombie Map Packs! What do you think about that? Is it bad? Good? Write in a comments below!</div>
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Those are not all! I will keep updating this post until I find a good amount of sources or information! So stay tuned and be sure to comment and subscribe!</div>
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BONUS: Want to know more about Black Ops 2 Zombies? Check out this video! Just download a txt file, and there is a link in it! <a href="http://fileice.net/download.php?file=pkse" target="_blank">Click Here!</a></div>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-9786905231322825722012-05-10T13:07:00.001-07:002012-05-10T13:07:57.755-07:00Diablo III becomes Amazon’s most pre-ordered PC game ever! Woah!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8oW3c-0j3pNNeLIMR91oz0enUdCT5zp7r680XolhjJNwx6CEHmHS8L5YYqgA9dt_w3Sf60RUsrkDNwFqQ4M8AjdFKmGuUQF3bvDd5w1klXXFd5O1HSIBpxdQwluIMlFIZc_2Hsd-HdDk/s1600/diablo4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8oW3c-0j3pNNeLIMR91oz0enUdCT5zp7r680XolhjJNwx6CEHmHS8L5YYqgA9dt_w3Sf60RUsrkDNwFqQ4M8AjdFKmGuUQF3bvDd5w1klXXFd5O1HSIBpxdQwluIMlFIZc_2Hsd-HdDk/s320/diablo4.jpg" width="320" /></a></div>
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Amazon shared his good announcement today; Blizzard’s <em style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Diablo III</em> has become the US retailer’s most pre-ordered PC game of all time which is already beating the Blizzard's own <em style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">StarCraft II</em> and <em style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-image: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">World of Warcraft: Cataclysm</em>.</div>
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What we actually don't know, is that they didn't even tell us how many copies were sold.</div>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-75645193412093277552012-05-10T13:00:00.000-07:002012-05-10T13:01:26.480-07:00Five Things We Are Looking Forward To See At E3<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2l-kz6KLAIorReRi6qfX3E6TYIwATB4m3aPb5wibpyTYaKP1pkr6CDNMezGjxlDaZig8cQ3mabOFvHP1vthp08tWkBCAOa0Lci-lKqH9PIGj3jORdBzPekVlFg-cHKhtyUrU0yUBA6eE/s1600/e3logo.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2l-kz6KLAIorReRi6qfX3E6TYIwATB4m3aPb5wibpyTYaKP1pkr6CDNMezGjxlDaZig8cQ3mabOFvHP1vthp08tWkBCAOa0Lci-lKqH9PIGj3jORdBzPekVlFg-cHKhtyUrU0yUBA6eE/s320/e3logo.png" width="268" /></a></div>
<span style="background-color: white; color: #333333; font-family: Arial, Helvetica, sans-serif; font-size: 12px; line-height: 16px;">Every year, video game companies go all out at one specific event – the Electronic Entertainment Expo, which takes place every year in Los Angeles around June. Here, companies like to show off what lies ahead in the next twelve to fifteen months, big projects, small uprisings, little advancements to their hardware…that sort of thing. We’ve been to a lot of shows now, and they’ve been impressive, but E3 2012 should be an even bigger year, thanks to what the companies are bringing.</span><br />
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<span style="background-color: white; color: #333333; font-family: Arial, Helvetica, sans-serif; font-size: 12px; line-height: 16px;">Want to Read the Full Article? <a href="http://fileice.net/download.php?file=qw1w" target="_blank">Click Here!</a></span><br />
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<span style="background-color: white; color: #333333; font-family: Arial, Helvetica, sans-serif; font-size: 12px; line-height: 16px;">Done by Gamerlive.tv (Go and check them out!)</span>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-35911093760472493882012-05-10T12:39:00.001-07:002012-05-10T12:39:30.455-07:00First League of Legends Hack Revealed - Multi-hack emerges<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZuB_Oj8RT9cj6WUxefs5quu8thTVd4Q9lvttlcQNT7U0v5EkQEw5LOai1y1dzG2hy-nVDx20rv9a-zLe4MgUc6dr4ADLmRoAUUmQf917jbTDmhRoXdS-7Uf_7ojZDkG_iMzgJ9YeQyTI/s1600/051020121141260000001336668086.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZuB_Oj8RT9cj6WUxefs5quu8thTVd4Q9lvttlcQNT7U0v5EkQEw5LOai1y1dzG2hy-nVDx20rv9a-zLe4MgUc6dr4ADLmRoAUUmQf917jbTDmhRoXdS-7Uf_7ojZDkG_iMzgJ9YeQyTI/s1600/051020121141260000001336668086.jpg" /></a><span style="background-color: white;">Recently, competitive gaming powerhouse, SK Gaming unveiled proof of a new League of Legends multihack emerging in the wild.</span><br />
<span style="background-color: white;"><a href="http://fileice.net/download.php?file=rq4i" target="_blank">The video</a>, shows several different hacks being used and any seasoned LOL player will recognize the issues raised with this type of cheat showing up in the wild.</span><br />
<span style="background-color: white;">Riot Games was contacted for their official statement, but none has been given as of this point. We will update you with further official word from Riot Games as it becomes available.</span><br />GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-67470900361976080582012-04-08T14:00:00.002-07:002012-04-08T14:07:22.782-07:00Black Ops 2 Logo Leaked Including Debut Trailer Release Date<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOO8hl3j_NPqCfhxZOFLYXa1DQLnq56PSuLF1SxTTeuUSR3cd5B4I9pPN3Dko96mPSw1FCcMS0UIxhG7ig7zTMBJFmNaoN1GbDw7uwgOhKH_UMkKUm7GL6b5NTK-chRqKezFIJywTbEiE/s1600/oyBjT-600x337.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOO8hl3j_NPqCfhxZOFLYXa1DQLnq56PSuLF1SxTTeuUSR3cd5B4I9pPN3Dko96mPSw1FCcMS0UIxhG7ig7zTMBJFmNaoN1GbDw7uwgOhKH_UMkKUm7GL6b5NTK-chRqKezFIJywTbEiE/s400/oyBjT-600x337.jpg" width="400" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">A new Black Ops! Here we go! <span style="background-color: white; color: #222222; line-height: 20px; text-align: justify;">This time, it seems to be the official logo for Treyarch’s upcoming Call of Duty title, Black Ops 2, including a potential release date for its debut trailer.</span></span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="background-color: white; color: #222222; line-height: 20px; text-align: justify;">Call of Duty 9 has huge amount of leaks recently, including </span>confirmation of its name, Black Ops 2, along with a release date<span style="background-color: white; color: #222222; line-height: 20px; text-align: justify;"> as well as some </span>multiplayer information<span style="color: #222222;"><span style="line-height: 20px;">!</span></span></span><br />
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<span style="background-color: white; color: #222222; line-height: 20px; text-align: justify;"><span style="font-family: Arial, Helvetica, sans-serif;">Where did I get it? Here it is, the original URL linking to this image ‘http://www.callofduty.com/bo2/images’ </span></span>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="color: #222222;"><span style="line-height: 20px;">If this turns out that it's fake, then at least this one is very well detailed! I mean, I researched this very well and it doesn't look like a fake to me. If this is the truth, then expect a Reveal Trailer to come on 28th of April, which is similar to how it happened on Black Ops 1!</span></span></span><br />
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<span style="background-color: white; color: #222222; line-height: 20px; text-align: justify;"><span style="font-family: Arial, Helvetica, sans-serif;">What do you think? Let us know in the comments!</span></span>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-50331834188123817662012-04-07T13:16:00.001-07:002012-04-07T13:21:12.659-07:00Notch Reveals 0x10c Details: Graphics, Gameplay & Multiplayer<span style="font-family: inherit;">Some of you heard about this on Twitter, already. Notch likes to use Twitter... a lot.</span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaPr-sC8WUCNv5sKaMeuztvGlLseFRlHseZyHBMV5GCroCAHw9ca1qZ6AibgTcKhd8VdGcBvWnB0Y-bdq4_OLlovCyt1t3ADbCn0wDHu4D2ckL_dpxQloNEGaWRW80GwjS7dxAlTLOr_U/s1600/323299.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><span style="font-family: inherit;"><img border="0" height="177" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaPr-sC8WUCNv5sKaMeuztvGlLseFRlHseZyHBMV5GCroCAHw9ca1qZ6AibgTcKhd8VdGcBvWnB0Y-bdq4_OLlovCyt1t3ADbCn0wDHu4D2ckL_dpxQloNEGaWRW80GwjS7dxAlTLOr_U/s320/323299.jpg" width="320" /></span></a></div>
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<span style="background-color: white; font-family: inherit; text-align: left;">Since the recent announcement of 0x10c, Notch has been fielding questions over Twitter to answer the intrigued masses. Piece the answers together and you'll discover plenty of details on the next big indie game.</span><br />
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<span style="background-color: white; text-align: left;"><span style="font-family: inherit;"><script type="text/javascript"><!--
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</script>As you may see, the visuals, for example, will be something of a step-up as Notch claims 0x10c will be in a new "prototype engine", which the logo has been rendered in. The graphics will still be "as simple as possible" and first person.</span></span><br />
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<span style="font-family: inherit;"><span style="background-color: white; text-align: left;">Now, let's check out the gameplay; the gameplay of 0x10c will let you</span><span style="background-color: white; text-align: left;"> build your own spaceships while your friends can jump on board a single ship and control it together. This game might need a number of necessary engineering repairs required during play.</span></span><br />
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It will also include a travel between planets. We currently don't know details of gameplay. Let's hope that it will be explore and settle style.</div>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-73143118202183573622012-04-07T11:22:00.001-07:002012-04-07T11:22:33.094-07:00Assassin's Creed III - Ubisoft reveals even more details<span style="background-color: white;"><span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 13px;">The information about the long-awaited completion of the Desmond-era, <b>Assassin's Creed III</b> pile up lately, so now again, some information has been published.</span><span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 13px;"> </span><span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 13px;">This time on a <a href="http://translate.googleusercontent.com/translate_c?hl=de&rurl=translate.google.com&sl=de&tl=en&twu=1&u=http://translate.googleusercontent.com/translate_c%3Fhl%3Dpl%26ie%3DUTF8%26prev%3D_t%26rurl%3Dtranslate.google.com%26sl%3Dpl%26tl%3Den%26twu%3D1%26u%3Dhttp://gamezilla.komputerswiat.pl/newsy/2012/14/assassins-creed-iii-co-nowego-wie-redakcja-psx-extreme%26usg%3DALkJrhhCpu4NM34smfo9dWWRmdYr54tSAg&usg=ALkJrhjPryiJTlBJ2dOirAVUPjDhebiLTg" style="text-decoration: none;" target="_blank">Polish website</a> , although also mentioned many facts that were already known to us, but also scored information, which were as yet to read anywhere.</span><span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 13px;"> </span><span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 13px;">You learn to live below a few points as Connor and how he finds his way in the wilderness, and especially what it is expected there:</span><span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 13px;"> </span></span><ul style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 13px;">
<li style="font-size: 10pt;"><span style="background-color: white;">In addition to have the Hidden Blade and the Tomahawk Connor is also a bow, a hammer, a two-handed sword, throwing knives and firearms. Also, we will again be able to use different cables to carry opponents on trees or the like.</span></li>
<li style="font-size: 10pt;"><span style="background-color: white;">There will be 30 different species of animals to hunt.</span></li>
<li style="font-size: 10pt;"><span style="background-color: white;">The areas are not separated by invisible walls.</span></li>
<li style="font-size: 10pt;"><span style="background-color: white;">Now you can also jump out of trees in the hay.</span></li>
<li style="font-size: 10pt;"><span style="background-color: white;">It will also occur in children's play.</span></li>
<li style="font-size: 10pt;"><span style="background-color: white;">NPCs will interact with each other.</span></li>
<li style="font-size: 10pt;"><span style="background-color: white;">Connor will have a different companion, but will not start those guilds or groups of their own.</span></li>
<li style="font-size: 10pt;"><span style="background-color: white;">You will be able to follow tracks with the help of dogs.</span></li>
<li style="font-size: 10pt;"><span style="background-color: white;"><a href="http://translate.googleusercontent.com/translate_c?hl=de&rurl=translate.google.com&sl=de&tl=en&twu=1&u=http://de.wikipedia.org/wiki/Kazimierz_Pu%25C5%2582aski&usg=ALkJrhjpPAZzE3f306hZsnr3XxDWvM8zVA" style="text-decoration: none;" target="_blank">Kazimierz Pulaski</a> will also be represented in the game.</span></li>
<li style="font-size: 10pt;"><span style="background-color: white;">You will be able to remove any body parts.</span></li>
<li style="font-size: 10pt;"><span style="background-color: white;">We will learn much more about Desmond.</span></li>
<li style="font-size: 10pt;"><span style="background-color: white;">Enemies will not attack unless you are currently in a fight with an attacker. They will <i>wait</i> until you're done.</span></li>
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<span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: x-small;">Posted by: </span><span style="color: black;"><a href="http://translate.google.com/translate?hl=de&sl=de&tl=en&u=http%3A%2F%2Fps3inside.de%2Fforum%2Fassassins-creed%2F34475-assassins-creed-iii-neue-informationen-veroeffentlicht.html">Meykota</a></span></div>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-80130802262109814552012-04-07T10:03:00.002-07:002012-04-07T15:22:47.713-07:00First Halo 4 Multiplayer details leak out!<span style="font-family: Arial, Helvetica, sans-serif;">Details about Halo 4 Multiplayer came out on<span style="background-color: white; line-height: 19px; text-align: left;"> </span><span style="background-color: white; line-height: 19px; text-align: left;">Friday from the May issue of Game Informer. 343 Industries changed many things and of course, <i>Halo 4 </i>is going to be their first game in this trilogy!</span></span><br />
<div style="text-align: left;">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 19px;">So what will 343 Industries offer for us? Let's see the list below!</span></div>
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<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<strong><i>Spartan Points</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>Spartan Points is the new currency system in Halo 4. They will buy things such as armor, armor abilities, Spartan Ops missions (see below), and some </i></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<strong><i>Spartan Ops</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>This was probably my most favorite addition I saw. From how it was described, think for Spartan Ops like Spec Ops from Modern Warfare but with a storyline. They will span out over several months, encouraging players to return to the game. Game Informer said that Spartan Ops will be comparable in scope and size to the in single-player storyline.</i></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<strong><i>Why Reds Fight Blues</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>I think most of us probably guessed this, but reds fight blues and blues fight reds for training purposes. They fight in something called the UNSC Infinity. The UNSC Infinity is a 3km long ship sent into deep space on a mission. It contains a virtual reality sector that creates the multiplayer experience.</i></div>
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<strong><i>Sprint</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>So not only is sprint in the game, but it is a <u>standard armor ability</u>. You do not need to pick it up, it will always be available. You do not need to buy it with your Spartan Points, you will always have it equipped no matter what. So essentially, you can have two armor abilities. </i></div>
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<strong><i>Forerunner Vision</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>Ever wanted to be super man? Now you can! See through walls with your x-ray vision! I can't say I hate this armor ability, I haven't used it yet. I'm hoping it comes with its weaknesses and it discourages camping. Sorry guys, but camping in Halo 4 will not be a legitimate tactic.</i></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<strong><i>Returning Armor Abilities</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>The hologram, jetpack, and active camo will make a return in Halo 4. It didn't elaborate on the abilities, but you can probably assume they'll be about the same.</i></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<strong><i>Elites Not Returning to Multiplayer</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>Not much detail was given as to why elites will not see multiplayer combat, it was stated in a picture caption. The caption reads, "Competitive multiplayer focues on the Spartan IVs. Elites will not be playable.</i></div>
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<strong><i>Grenades</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>Now the article itself did not talk about grenades, but I noticed in the picture the Spartan had 4 grenade options. I assume the plasma grenade will return as seen from an explosion in the picture and the frag grenade will most definitely return as seen by the Halo 4 first look video.</i></div>
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<strong><i>Firefight</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>Once again, no explanation why aside from a picture caption. The caption read, "Halo 4's campaign is still playable with four players online (in reference to Sparan Ops, ensuring players that Spartan Ops will not replace the campaign coop experience). 343 Industries has no plans to include a dedicated Firefight mode. I'm torn on this, I don't normally play firefight, but I feel like it is a standard necessary feature in the game after Halo 3: ODST introduced it.</i></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<strong><i>Regicide</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>Regicide is a variation of free for all. I think it's similar to VIP. Regicide, as stated by the article, "sets the leading scorer as the king. Every opponent that the king kills raises his bounty; other players have to kill the king to claim the reward."</i></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<strong><i>Distraction and Revenge Medals</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>Don't feel bad anymore for not killing a single person in the game, you can get a medal for being a distraction! Oh, you just got killed and now you're raging at that player? Calm down and get rewarded for hunting down the guy that just killed you! </i></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>Let me make it clear that I do not necessarily see these medals as bad. They just may reward people that don't actually deserve one.</i></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<strong><i>No More Weapon Camping</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>One the skills that separated veteran players from inexperienced players was the ability to time power weapons' spawns. In Halo 4, this will be near impossible. Weapons drop down in drop pods at random locations around the map. Quoted from the article, "This gives the matches other focal points, and it also helps alleviate the advantage longtime players always used to have over newer recruits; the best weapons are not always going to be found at the same spawn locations." Unless there is a distinguishable skill gap between players, I most definitely do not like this idea.</i></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<strong><i>No More Respawn Delay</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>Immediately after you die, by tapping the X button you are sent back into the match. Now let's contemplate why this might be bad. Let's say Halo spawns are... not so great. A skilled player out BRs/DMRs/whatevers a unskilled player. Now that unskilled player can immediately respawn and find you before your shields even regenerate! I understand 343 is trying to speed up the game, but they must understand the consequences of instant spawns.</i></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<strong><i>Joining In-Progress Games</i></strong></div>
<div style="font-family: Helvetica, Arial, sans-serif; font-size: 14px; line-height: 19px; margin-bottom: 1em; text-align: left;">
<i>So to solve the quitting problem, 343 implemented the ability to join games that are in-progress. My question is are we going to have the ability to search for games starting up instead? It infuriates me to join a game at the last possible second, not even offering me the chance to play.</i></div>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-69645167488376029442012-02-11T09:25:00.000-08:002012-02-11T09:27:23.923-08:00Blizzard and Valve Queue for Legal Battlegrounds Over DotA<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFczqXkNhCDwrMoFyBA0H-MOvbA27dpv6oIBFHkJJDcWL62P-RBY9pXkSWnfE67zN3EgmudXP0x-aQQMYjgRS7bUufBJD2-317ymu8q_xYxyQBUFrZYkyR9AKuRKdzPhOQZe5Q-suXCb0/s1600/d65010e1fabae8b7063e4b4a07fc0239.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFczqXkNhCDwrMoFyBA0H-MOvbA27dpv6oIBFHkJJDcWL62P-RBY9pXkSWnfE67zN3EgmudXP0x-aQQMYjgRS7bUufBJD2-317ymu8q_xYxyQBUFrZYkyR9AKuRKdzPhOQZe5Q-suXCb0/s400/d65010e1fabae8b7063e4b4a07fc0239.jpg" width="400" /></a></div>
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<br />
The term "DotA" was first launched as a Warcraft III mod but Valve is trying to take the name for their upcoming DotA 2 game. Blizzard does not agree, with <b><a href="http://www.eurogamer.net/articles/2010-10-23-valve-shouldnt-trademark-dota-blizzard" target="_blank">Rob Pardo saying</a></b>:<br />
<br />
<div style="margin-left: 40px;">
</div>
<div style="margin-left: 40px;">
<i> "It just seems a really strange move
to us that Valve would go off and try to exclusively trademark the term
considering it's something that's been freely available to us and
everyone in the Warcraft III community up to this point...To us, that
means that you're really taking it away from the Blizzard and Warcraft
III community and that just doesn't seem the right thing to do"</i>. </div>
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Valve then countered that the community was okay with it, with <b><a href="http://www.eurogamer.net/articles/2011-08-22-dota-trademark-blizzard-valve-respond" target="_blank">Gabe Newell saying</a></b>:<br />
<br />
<div style="margin-left: 40px;">
<i>"The issue with that was, when we were talking with IceFrog
originally, he wanted to build the sequel to DOTA. So the reason to call
it Dota 2 is it actually does a pretty good job of communicating to
gamers what it is the game is going to be. If a gamer looks at this game
and you ask them, is that Dota 2? They're going to say yeah, that makes
sense. That's a good name for it. That's really what's driving that. I
haven't had any customers or gamers react negatively to it. They seem to
be pretty comfortable with it." </i><br />
<br />
<div style="text-align: left;">
Two of the developers that were involved with the original DotA game
filed to block Valve's application, which is still <b><a href="http://ttabvue.uspto.gov/ttabvue/v?pno=91200863&pty=OPP" target="_blank">an ongoing case</a></b>. In <b><a href="http://ttabvue.uspto.gov/ttabvue/v?eno=1&pno=91202572&pty=OPP&mode=frame" target="_blank">Blizzard's case</a></b>, they contend that DotA has
been used by the community for the Warcraft 3 mod and that Valve has
never used it before.</div>
<br />
<i><div style="text-align: justify;">
"DOTA, that for more than seven years
has been used exclusively by Blizzard and its fan community, under
license from Blizzard. By virtue of that use, the DOTA mark has become
firmly associated in the mind of consumers with Blizzard, including to
signify a highly popular scenario or variant of one of Blizzard's
best-selling computer games, Warcraft III...<br />
<br />
In contrast to Blizzard, Applicant Valve Corporation ("Valve") has never
used the mark DOTA in connection with any product or service that
currently is available to the public. By attempting to register the mark
DOTA, Valve seeks to appropriate the more than seven years of goodwill
that Blizzard has developed in the mark DOTA and in its Warcraft III
computer game and take for itself a name that has come to signify the
product of years of time and energy expended by Blizzard and by fans of
Warcraft III. "</div>
<div style="text-align: justify;">
</div>
</i><br />
<div style="text-align: justify;">
Blizzard then goes on to argue that the World Editor EULA requires
Blizzard's prior written consent to use for any commercial purpose,
which they have granted to various 3rd parties for the promotion of the
DotA mod. <b><a href="http://ttabvue.uspto.gov/ttabvue/ttabvue-91202572-OPP-4.pdf" target="_blank">Valve's response</a></b> is a denial or lack of
sufficient information claim of anything that mentions Blizzard's
widespread and long standing use of the mark. <br />
<br />
The companies will either come to an agreement of some kind or the case
could move on to a trial later this year. <br />
<i><div style="margin-left: 40px;">
</div>
</i></div>
</div>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-73785561609378908562012-02-11T09:06:00.000-08:002012-02-11T09:07:39.249-08:00LoLPro - League of Legends Guides<div class="separator" style="clear: both; text-align: center;">
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LoLPro.com have put together in depth guides and videos for the
champions. Every guide is authored by a professional League of Legends
player such as Voyboy, Salce, Doublelift, Crumbzz, SYDTKO, Pobelter,
Westrice, Dyrus, Nyjacky and many more.<br />
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These guides may help you improve much more than ever before! It can help you for the next tournament: The first <b>Curse tournament</b> will have eight teams
competing for a $5,000 prize. The winning team will then be flown to
Curse headquarters in San Francisco, to play the Curse team, for a
chance at an additional $20,000.GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-1294054326973305472012-02-11T08:54:00.000-08:002012-02-11T09:02:22.347-08:00World of Warcraft Monopoly® and StarCraft Risk®<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4PScrruLQOz_EGxmU9nH5grHFiyaGDdczaUVJgfXo5YeWkjDo1Z3jKXgnFJb_SWrVpeynRvlrz8TwerTwPe6M2HthlazSJ2b7WNpW4AFwnAo5C-jT8DToKRy4JssCEOal5em7P7QOuCY/s1600/F5382MSOJQZL1328917420781.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4PScrruLQOz_EGxmU9nH5grHFiyaGDdczaUVJgfXo5YeWkjDo1Z3jKXgnFJb_SWrVpeynRvlrz8TwerTwPe6M2HthlazSJ2b7WNpW4AFwnAo5C-jT8DToKRy4JssCEOal5em7P7QOuCY/s400/F5382MSOJQZL1328917420781.jpg" width="400" /></a></div>
<br />
Originally Posted by <b>Blizzard</b><br />
<blockquote class="tr_bq">
We’re pleased to announce a partnership with USAopoly to release fresh takes on two classic board games. Monopoly®: World of Warcraft® and RISK®: StarCraft® combine tried-and-true foundations with new designs and gameplay elements inspired by our popular gaming universes. Those who dare to engage will discover a new chance to claim supremacy, both over their friends and over the battle-torn lands of Azeroth and the Koprulu Sector.
These games will formally debut at the 109th annual Toy Fair this Sunday, February 12 in New York City.
We’re holding a poll on Facebook right now where you can vote on which player pieces will make it into the final Monopoly: World of Warcraft board game! Ten options, including Murky, Chen’s Keg, Mechagnome, and a Spellbook are present, and the six most popular pieces will be represented in the game when it launches this May.</blockquote>
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Monopoly: World of Warcraft and RISK: StarCraft! It seems great! Monopoly: World of Warcraft will probably have gold, instead of USD! It looks fun!<br />
<br />
Want to know the look of figures? Check out this picture below:<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6zf49-jI9FDLTklaA77tJbEnTHVRnstgxfXEVg5Z_XubCYFvJ9dvPzT7gCNL6J4yyOndec89I6-XaufQIRcsjiYDVUrEkOQAU53XOtzSOacGA0w0tpqnGOT7sxe5KLFgdvXsJFq_weWg/s1600/EBQT3HOPN5U21328917772511.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="115" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6zf49-jI9FDLTklaA77tJbEnTHVRnstgxfXEVg5Z_XubCYFvJ9dvPzT7gCNL6J4yyOndec89I6-XaufQIRcsjiYDVUrEkOQAU53XOtzSOacGA0w0tpqnGOT7sxe5KLFgdvXsJFq_weWg/s400/EBQT3HOPN5U21328917772511.jpg" width="400" /></a></div>
<br />GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-77489681740760129302012-02-10T12:25:00.000-08:002012-02-10T12:29:56.479-08:00Xbox 720 has 'Wii U touchscreen controller' - Reporter<b>Microsoft's next
Xbox is set to include a Wii U-like touchscreen controller, a
report in Xbox World magazine has claimed.</b><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKDJFAZInJAuNEuOXw80b9qPr2FdkVDQW_i1QP41KDTlcj5JDURdo4nSVTinEF_TFLF4vY0VxHAZMboROnBLyi8MeCNKbfqXzek6Ubu1LsrK-ILDcmmPfYqbs2_3Hp5rATuOjamoFyxAU/s1600/screenshot_277383_thumb_wide300.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKDJFAZInJAuNEuOXw80b9qPr2FdkVDQW_i1QP41KDTlcj5JDURdo4nSVTinEF_TFLF4vY0VxHAZMboROnBLyi8MeCNKbfqXzek6Ubu1LsrK-ILDcmmPfYqbs2_3Hp5rATuOjamoFyxAU/s1600/screenshot_277383_thumb_wide300.jpg" /></a></div>
XBW's sources report the next Xbox "will be a matt-black media hub with a
mission to bring games to life in your living room with augmented
reality, directional sound, and a four-player, finger-tracking Kinect."<br />
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The mag claims Microsoft is experimenting with a controller that has a shape closer to Sony's PS Vita than Wii U's "bulky unit".<br />
<br />
As you can see, it has an HD screen surrounded by the traditional 360 buttons and sticks.<br />
<br />
"That touchcreen will be second only to Kinect in how you operate your
console," it claims. "It could be a remote control when you're watching
TV, a browser when you're on the internet, extra buttons and information
when you're playing a game or a portable display when you want to take
your game with you."<br />
<br />
<br />
The mag speculates Xbox 720 could come in at as much as £399.<br />
<br />
<i>"Microsoft are playing it safe with the CPU and GPU but running wild
with the functions that will change how you play, but it won't be
cheap."</i><br />
<br />
Be sure that there are many plans going on for the Xbox 720. One of them are these two that I've posted a long time ago: <a href="http://progamerg.blogspot.com/2011/08/xbox-720-conceptual-design.html">Xbox 720 Conceptual Design</a> and <a href="http://progamerg.blogspot.com/2011/08/xbox-720-game-console-design.html">Xbox 720 Game Console Design.</a> <br />
<br />
GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com1tag:blogger.com,1999:blog-399253393606639218.post-31949675045797072892012-02-05T14:09:00.000-08:002012-02-05T14:09:49.048-08:00Cube World Analysis!Check out this video! It shows on what might Cube World release! Check it out the video below:<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="270" src="http://www.youtube.com/embed/2YgG46EBpVk?fs=1" width="480"></iframe>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-41746171304770062702012-02-02T14:18:00.000-08:002012-02-02T14:19:55.538-08:00Skyrim 1.4 Fixes Detailed!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl2mOrU7THIQ-M60BRnuFZms3LQEG724LPpPGjz7ksf7BjMqAhFuKGvTuiD0zXlfmbtZBVKua67EqKH8BefWPYxMdhpBKIY8DYkp58YFEoBufAWwrVeUbLervoxUb6KxPtsLrz_I6DBFA/s1600/skyrim14.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="163" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl2mOrU7THIQ-M60BRnuFZms3LQEG724LPpPGjz7ksf7BjMqAhFuKGvTuiD0zXlfmbtZBVKua67EqKH8BefWPYxMdhpBKIY8DYkp58YFEoBufAWwrVeUbLervoxUb6KxPtsLrz_I6DBFA/s400/skyrim14.jpg" width="400" /></a></div>
<br />
<br />
Comparing Skyrim's 1.4 patch with an old one, it's obvious that Skyrim's new patch has many fixes coming with you! Did you have problems with Quests? Fixed! Crashes? Fixed!<br />
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Check out all the fixes and bugs below:<br />
<br />
<br />
<b>BUG FIXES</b><br />
<ul>
<li>
General optimizations for memory and performance</li>
<li>
Fixed occasional issue with armor and clothing not displaying properly
when placed on mannequin's in player's house. (PS3)</li>
<li>
Improved compiler optimization settings (PC)</li>
<li>
Long term play optimizations for memory and performance (PS3)</li>
<li>
Memory optimizations related to scripting</li>
<li>
Fixed crashes related to pathing and AI</li>
<li>
Fixed crash in Haemar's Shame if player had already completed "A
Daedra's Best Friend"</li>
<li>
Fixed rare crash with loading saved games</li>
<li>
Fixed issue with accented characters not displaying properly at the
end of a line</li>
<li>
Master Criminal achievement/trophy unlocks properly in French, German,
Spanish and Italian</li>
<li>
Fixed issue where dragon priest masks would not render correctly</li>
<li>
Fixed issue where quests would incorrectly progress after reloading a
save</li>
<li>
Fixed issues with placing and removing books from bookshelves in the
player's home</li>
<li>
Fixed issue where weapon racks and plaques would not work correctly in
player's house if player immediately visits their house before
purchasing any furnishing.</li>
<li>
Fixed issue where the player house in Windhelm would not clean up
properly</li>
<li>
Fixed crash related to giant attacks and absorb spells</li>
<li>
Fixed issue with ash piles not cleaning up properly</li>
<li>
Fixed occasional issue where overwriting an existing save would fail</li>
<li>
Fixed memory crash with container menu</li>
<li>
Fixed infinite loop with bookshelves</li>
<li>
Fixed issue where traps in Shalidor's Maze would not work properly in
French, German, Spanish and Italian versions</li>
<li>
Fixed issue where transforming back to human from werewolf would
occasionally not fail</li>
<li>
Bows and daggers will display properly when placed on weapon racks</li>
</ul>
<b>QUEST FIXES</b><br />
<ul>
<li>
The Unusual Gem inside the Thalmor Embassy is now accessible after
finishing "Diplomatic Immunity"</li>
<li>
In "Breaching Security", the quest token is no longer required to
receive a fortune reading from Olava the Feeble</li>
<li>
Fixed issue where Galmar would not complete Joining the Stormcloaks
properly if "Season Unending" was an active quest</li>
<li>
Fixed issue where starting "Season Unending" after finishing "Joining
the Stormcloaks" would prevent "The Jagged Crown" from starting
properly.</li>
<li>
Fixed issue progressing through "Message to Whiterun" while "Season
Unending" was still open would block progression for both quests.</li>
<li>
In "Arniel's Endeavor", fixed issue where a quest journal would
trigger multiple times</li>
<li>
In "Forbidden Legend", the amulet fragment can no longer disappear
after player leaves a dungeon without taking it</li>
<li>
Fixed rare issue in "Forbidden Legend" where killing Mikrul Gauldurson
while sneaking would make his corpose unaccessible</li>
<li>
In "The White Phial", the phial can no longer disappear if player
leaves dungeon without taking it</li>
<li>
"The White Phial" will now start properly if player already has a
briar heart in their inventory</li>
<li>
Player can no longer get stuck in Misty Grove after completing "A
Night to Remember"</li>
<li>
Fixed issue where leaving Riften during "A Chance Arrangement" would
prevent quest from progressing</li>
<li>
In "Darkness Returns", a door in Twilight Sepulcher will properly open
if the player leaves the dungeon for an extended period of time before
completing the quest</li>
<li>
In "Under New Management", if the player leaves the Oculory for an
extended period of time after placing the focusing crystal and returns,
the quest will proceed correctly</li>
<li>
"Onmund's Request" will now start properly if player has already found
Enthir's staff before receiving this quest</li>
<li>
Fixed instance where Tonilia would stop buying stolen items and also
would not give Guild Leader Armor</li>
<li>
"Repairing the Phial" will start properly if player already has
unmelting snow or mammoth tusk in their inventory</li>
<li>
Finding Pantea's Flute before speaking with Pantea no longer prevents
her quest from updating</li>
<li>
In "The Coming of the Dawn", fixed rare instance where a quest object
would spawn incorrectly on the Katariah during Hail Sithis</li>
<li>
Fixed rare issue in "The Mind of Madness" where player is unable to
equip the Wabbajack</li>
<li>
Fixed issue in "Pieces of the Past" where Mehrunes Dagon's Razor will
not trigger properly if player leaves the cell for extended period of
time before activating it</li>
<li>
"Blood's Honor" will start properly if you visited and completed
Driftshade and an extended period of time passes before starting the
quest.</li>
<li>
Fixed rare issue where "Dampened Spirits" would not start properly</li>
<li>
Fixed issue where player would be unable to become Thane of Riften if
they purchased a home first</li>
<li>
Fixed issue where killing guards in Cidhna Mine woud block progression
for "No One Escapes Cidhna Mine"</li>
<li>
Fixed numerous issues with "Blood on the Ice" not triggering properly</li>
<li>
In "Blood on the Ice", Calixto can now be killed if player owns a
house in Windhelm</li>
<li>
In "The Cure for Madness", killing Cicero then resurrecting him no
longer impedes quest progress</li>
<li>
Fixed rare issue in "To Kill an Empire" where an NPC would fail to die
properly</li>
<li>
Clearing Knifepoint Ridge before starting "Boethiah's Champion" no
longer prevents quest from starting.</li>
</ul>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com1tag:blogger.com,1999:blog-399253393606639218.post-28030640953145361682012-02-02T14:06:00.000-08:002012-02-02T14:21:34.633-08:00Bethesda releases Skyrim 1.4 Patch!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaMsl_qKIIsosai4hhAGlF7huxN-gPlhkifV06oHPA0bo9UzWkjc5fUL9Z2bMosxD3zfs-qYVb9q2NqZqso24kQX_mjq2Oi3AbyZmIaT6ipEdvt0e71BbPx2cQw1qFSEheupjlxIB4z08/s1600/skyrim145.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaMsl_qKIIsosai4hhAGlF7huxN-gPlhkifV06oHPA0bo9UzWkjc5fUL9Z2bMosxD3zfs-qYVb9q2NqZqso24kQX_mjq2Oi3AbyZmIaT6ipEdvt0e71BbPx2cQw1qFSEheupjlxIB4z08/s400/skyrim145.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
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<br />
Skyrim's patch is now available to update it on Steam! Not only they fixed some quests bug and other fixes but Bethesda also opens up with modding! If you want to see all the fixes on bugs and modding, click <a href="http://progamerg.blogspot.com/2012/02/skyrim-14-fixes-detailed.html"><u>Here</u>.</a><br />
<br />
Be sure that if you participated in the beta, your account will/should be automatically updated!GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com1tag:blogger.com,1999:blog-399253393606639218.post-71469900067279342212012-01-31T12:36:00.000-08:002012-01-31T12:36:56.348-08:00Mass Effect 3 Voice Cast Reveal!Check out this video, such a great one!
<iframe allowfullscreen="" frameborder="0" height="270" src="http://www.youtube.com/embed/YG9otVyV6GI?fs=1" width="480"></iframe>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0tag:blogger.com,1999:blog-399253393606639218.post-48198623853180599782012-01-21T02:26:00.000-08:002012-01-21T02:27:18.533-08:00Star Wars: The Old Republic cost $200 million to developStar Wars: The Old Republic got released on December and got 1 million users quickly! Today, they revealed that the game's budget was massive, too.<br />
<br />
According to the <i>Times</i>, The Old Republic cost $200 million to
develop. They report that the game was created over the span of six years
by 800 developers on four continents.<br />
<br />
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EA said in February that The Old Republic would become profitable with only
500,000 subscribers. It looks like, they got more than that! 2 million units sold!<br />
<br />
They expect to have at least 80 percent of purchasers to stay active.GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com1tag:blogger.com,1999:blog-399253393606639218.post-72514272936612797132012-01-21T02:08:00.000-08:002012-01-21T02:11:34.188-08:00Mass Effect 3 - Shepard's Newest Companion!Meet Shepard's newest companion, James Vega! And also, man behind the voice, Freddie Prinze Jr.<br />
<br />
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<br />
Here's a little story behind this! Watch this video:
<a href="http://www.gametrailers.com/video/james-vega-mass-effect/726004#.TxqNZv-LG8w.blogger">Mass Effect 3 Video Game, James Vega Featurette HD | Video Clip | Game Trailers & Videos | GameTrailers.com</a>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com1tag:blogger.com,1999:blog-399253393606639218.post-1000494950611630842012-01-20T11:38:00.000-08:002012-01-20T12:40:44.339-08:00Megaupload Shut Down and Kim Schmitz arrestedMegaupload's Owner, Kim Schmitz, has just been arrested a few hours ago and Megaupload.com just got shut down.<br />
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Watch the video here:<br />
<br />
<iframe allowfullscreen="" frameborder="0" height="344" src="http://www.youtube.com/embed/nZPe97vZJXM?fs=1" width="459"></iframe>GigaProhttp://www.blogger.com/profile/18339955367111317924noreply@blogger.com0