Tuesday, September 27, 2011

LoL Xerath Mechanics Preview - Review


Is Xerath going to be a good and unique champion? Or is he going to be another "boring" champion?
Let's check it out whether he is a unique or not! Be sure to answer my question by commenting below!

You can read more details on: http://na.leagueoflegends.com/board/showthread.php?t=1286721

So as Morello, Lead Champion Designer said, he is kind of going to be long range Mage Carry. He said that his key ability called Locus of Power, will make Xerath immobile, but in the other hand, it is going to give his spells massively increased range and defense penetration. Morello said that "This really allows him to set up and barrage an area before becoming mobile again to perform a more standard mage role." - Which I have to agree.

So as far as this range gameplay goes, Xerath has "wide-area spells" that can make an area with major damage. Arcanopulse, his another ability, shoots a short-delay beam at the area, that will hit anyone for significant damage. His "defense" but also useful for your team ability called Mage Chains is going to be single-target spell that will allow Xerath to stun an enemy if he hits him with a subsequent spell.

So I would recommend this champion to those people that like long range abilities, as Morello said (yes, once again):

Xerath is something we liken to a Howitzer or artillery piece. He should really appeal to people who enjoy very long ranges and like aiming skillshots and leading targets. We’re excited to offer a new mage paradigm to League of Legends, and will be continuing to add new ways to play existing roles into the game.

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